If you want a ratio that's a little easier to remember, those are probably your best bet. A compendium of the most common Factorio game facts, such as build ratios, tips/tricks, . (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. The ideal ratio is 4 Reactors, 48 Heat Exchangers, 83 Steam Turbines and 5 Water pumps. Here are the total requirements for certain amounts of reactors, with everything rounded up to guarantee maximum energy production. Valve Corporation. 1 electric pump can keep up with rate of roughly 10 water pumps if i recall, so at least you don't need to have pump and waterpump flows in parallel. It must be placed on a shoreline of a body of water on the map, and connected to a pipe or other object that accepts liquids. Or so. Reddit and its partners use cookies and similar technologies to provide you with a better experience. They only work when they're above 500 C, and have a maximum temperature of 1000 C. Temperatures above 500 don't increase efficiency; the exchanger will just store the heat, which it can then use later. Steam turbine - Factorio Wiki Look at the windows in the pipes, hover over the pipes! A reactor without neighbor bonus needs 4 heat exchangers so that all its heat gets consumed. 1 25k tank water disconnected from water input. Offshore P.U.M.P.S. and Ground Water - Factorio Mods A heat exchanger consumes 10 MW. Nuclear power plants mostly need a lot of water. Factorio Reactor DesignsThis is a good measure to combat "spaghetti The main thing to remember is that Factorio generally follows the laws of thermodynamics; if your nuclear reactor produces 40 megawatts of heat, you can get a maximum of 40 megawatts of electricity out the other side. If you overbuild reactors, you can end up wasting a lot of fuel cells without realizing it. Create an account to follow your favorite communities and start taking part in conversations. Community-run subreddit for the game Factorio made by Wube Software. On a lake, very carefully - they consume a monstrous amount of water, and having the multiple required offshore pumps integrated directly into the design is often worth the hassle of wrangling landfill. -adding a second off-shore pump to start off with twice as much water (in theory); -putting in more pumps, say one pump for every underground pipe; -putting in a complete second line from off-shore pump to heat exchangers with a pump every 5 underground pipes. P UMPING U NITS M EETING P HYSICS S TANDARDS This mod started off as a project to sustain my most eco-unfriendly excessive water needs by implementing some Higher Tier Offshore Pumps. Community-run subreddit for the game Factorio made by Wube Software. Press J to jump to the feed. I get that offshore pumps produce 1200 units of water per second. Then have a simple trigger than turns your nuclear plant on and off based on the storage tank steam levels. Steam that has a higher temperature than the maximum temperature of the steam engine (165C) is consumed at the normal rate (30 units/s), and does not yield more electricity. There are multiple methods to produce electricity: Each steam engine needs 0.5 boilers when running at full capacity. by eradicator Fri Nov 29, 2019 4:43 pm, Post Also, before you set it up, make sure you nuke any landfill land to get a little pollution absorption to help manage your Fun fumes cloud. Ratios for Nuclear Power :: Factorio General Discussions - Steam Community using 3 pumps and a tank, you can feed 28 heat exchangers. Each steam turbine take a maximum input of 60 units of 500 C steam per second and outputs 5.82 megawatts of electricity; the 5.8 megawatts listed on the tooltip is rounded. Click on an empty cell to place a nuclear power plant. Hovering the mouse over a steam engine will display their current power production (Performance) and their possible power production (Available Performance), in a display on the right. (Low quality because reddit wouldn't let me upload the full png) redditads Promoted. by Honktown Mon Jan 06, 2020 6:52 pm, Post Also iirc tanks limit liquid throuput when it flows through them, so try connecting them on the side and not in-line if you have to at all. One steam engine consumes 900kW of energy stored in steam, so each boiler can supply 2 steam engines: 1.8MW 0.9MW = 2. Heat exchangers will not produce steam until they reach 500C. Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines, 2 reactor = 160MW = 16 exchangers = 28 turbines, 4 reactor = 480MW = 48 exchangers = 83 turbines. So you have 10 + 12 = 22 pipes. A heat exchanger produces 10 MJ a second, therefore it produces 10MJ / 0.097MJ = 103.0927835 steam per second. There is a handy table on the factorio wiki listing the throughput for different lengths of pipe between pumps. Geplaatst op 3 juli 2022 door . Does the game consider 1 water = 1 steam (just a different temperature?) These fuel cells are then burned in a nuclear reactor to create heat. All trademarks are property of their respective owners in the US and other countries. What I can't find is how much water a heat exchanger *consumes* to produce the 103ish steam per second. The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. Privacy Policy. The heat exchanger exchanges heat between a heat connection and water to produce steam. #footer_privacy_policy | #footer . For more information, please see our This allows steam engines to be chained together. Exchanger outputs to 2 tanks. (100% neighbor bonus per adjacent reactor). This link for calculations. factorio offshore pump heat exchanger ratio How do you set up a reactor to get enough water to keep producing steam? The most heat exchangers I've been able to fit on a single length of heat pipe is 30 heat exchangers on 44 heat pipes; any more than that incurs significant heat loss. As each heat exchanger produces 10 MW, the optimal ratio is 500 steam turbines for every 291 heat exchangers. Each uranium fuel cell will power a nuclear reactor for 200 seconds. Factorio version: 0.17 - 1.1 Downloaded by: 6.01K users Summary Adds scaled up versions in different sizes for various pipes and pumps. Designed for supporting scaled up machines from "Schall Machine Scaling" mod. Now you have 0 waste of fuel. Fresh water is at 15C while the steam produced by heat exchangers and consumed by steam turbines is at 500C, a difference of 485C, so you need 1 unit of water for each 97kJ, which is roughly 10.3 units per MJ. This means that you need 1.428 MW of production (of solar panels) and 100MJ of storage to provide 1 MW of power over one day-night cycle. factorio offshore pump heat exchanger ratio The main thing to remember is that Factorio generally follows the laws of thermodynamics; if your nuclear reactor produces 40 megawatts of heat, you can get a maximum of 40 megawatts of electricity out the other side. Each heat exchanger takes a maximum input 10 megawatts of heat and uses it to heat water into steam. For each 100% neighbor bonus, the reactor needs 4 more heat exchangers. The flow between pipes and heat exchangers is also different to pump to heat exchangers. Do your pipes have water? Nuclear reactors have a maximum temperature of 1000 C. Unlike boilers, nuclear reactors will not slow or stop their fuel consumption if their output isn't being used; they'll constantly use up fuel cells at the normal rate of 1 fuel cell / 200 seconds. by Bauer Wed Jan 08, 2020 3:04 pm, Post If the player uses mods which change the power generation of solar panels, or the energy storage of accumulators, but not the length of days, a simplified version of this equation can be used. by astroshak Wed Jan 08, 2020 11:15 am, Post by mrvn Fri Nov 29, 2019 4:41 pm, Post Place some pipes or a tank at the end to see if there is really water coming through. All trademarks are property of their respective owners in the US and other countries. In a vanilla game that's. what, 1k science a minute? Since heat exchangers consume 103.1 water each, a few dozen seems reasonable if . Try this checklist before you completely revamp your power source. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Don't ask me how that works.). The lake under the oil field looks like a nice place, letting you place offshore pumps near the center, with the turbines extending to land. When producing power, the steam engine will display a working animation: https://wiki.factorio.com/index.php?title=Steam_engine&oldid=188232. Steam engine - Factorio Wiki I think it is easiest to just have an abundance of storage tanks for the steam. They represent the number of modules. However you did warn me: Save often and reload if necessary during landfilling. 9.89 gigawatts is a lot. Create an account to follow your favorite communities and start taking part in conversations. The lake under the oil field looks like a nice place, letting you place offshore pumps near the center, with the turbines extending to land. Also, the optimal ratio is: 1 offshore pump / 14 boilers / 10 steam engines is that 10 for each boiler? The technical implementation details of Factorio's pipe system still have some room for improvement. Heat exchanger heats 15C water to 500C steam; It takes 0.2 kJ of burner energy to raise 1 water 1C; Steam is consumed by steam turbines at a rate of 60 units per second; (500C - 15C) 0.2 kJ 60 units = 5820 kW, or 5.82 MW. In general, nuclear power is produced by the following production chain: Uranium ore is mined and processed to uranium-235 and uranium-238, then uranium fuel cells are created from the two. Ratio of heat exchangers to turbines is 1:2, don't bother building lots of pipes for 10% les turbines. Thus, they can buffer 500 MJ of heat energy across their working range of 500C to 1000C, and require 485 MJ of energy to warm up from 15C to 500C when initially placed. The maximum length of heat pipe you can use depends on the combined distance of your heat exchangers from your reactors. Heat exchangers produce ~103 steam with a temperature of 500C every second. Are there enough steam generators (boilers, heat exchangers)? Factorio Nuclear Power Plant Calculator I've confirmed that the true value is indeed 5.82, and updated everything accordingly. There are mods that can add landfill tiles to existing blueprints if you're up for modding and using a blueprint rather than making your own reactor, and this design is one of my favourites - not objectively "best" perhaps, but has a certain elegance that I deeply appreciate alongside a decent serving of entirely respectable practicality. However I want to do a different configuration and want to plan out how many of each type of component I need. If the only effect the mod has on the game is it changes the total length of one day, without changing the ratio of dusk: day: dawn: night, then the equation can be simplified as. Factorio Oil Refinery Electricity has to be produced before it can be transferred to consumers over the electric system. It does not require electricity or fuel to operate. It took me 4 days to figure out the ratios related to nuclear power, so I figured I'd share. Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines Water: is a liquid which can be infinitely extracted from water tiles using an offshore pump; Steam: is a gas you can create by heating water in a boiler or heat exchanger; Other Factorio Guides: Boiler to Steam Ratio; Solar Panel Ratio; Console Commands & Cheats An offshore pump produces 1200 units of water per second, which is enough for 116.4 MW. The more heat exchangers you want to put on a single length of heat pipe, the shorter that heat pipe has to be to ensure minimal heat loss; e.g. 15 - Factorio Factorio Forums View topic - 0. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. makes troubleshooting easier. Ratio of reactors to whatever is 2x2 480MW reactor to 10MW heat exchanger, ratio of reactors to miners is 1:4 iirc, so double that miners, You will need 1x2 chunks space near water, so anywhere, maybe next to Oil Field's Uranium patch. Factorio Nuclear Reactor RatioThis is a site to share blueprints for by Amarula Fri Jan 03, 2020 4:45 pm, Post 1 offshore pump: 20 Steam Turbines. Calculator for the Nuclear Reactor. Is the factory producing enough fuel (coal, solid fuel, uranium fuel cells)? That's actually just odd. A perfect square of reactors has the highest theoretical efficiency, but at 3x3 and above you'll have reactors surrounded on all 4 sides and have no way to load the uranium fuel cells. fox hill country club membership cost. Optimal ratio is 1 offshore pump for every 20 steam turbines; or, 25 offshore pumps for every 291 heat exchangers. The throughput of a fluid pipe depends on the length of said pipe, but you can put in pumps to pressurize the pipe and increase the throughput. Heat exchangers produce 103 steam/second.This can be calculated by relying on steam turbine data: A steam turbine consumes 60 steam/second and produces 5.82MW (assuming 500C steam). One Offshore pump can fully supply 12 (11.64) . By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Includes pipe, pipe to ground, pump, offshore pump, heat pipe. The Factorio devs plan some refactoring for the upcoming version 0.17. by Amarula Fri Nov 29, 2019 3:09 pm, Post Valve Corporation. Heat exchangers produce ~103 steam with a temperature of 500C every second. The offshore pump produces water from a lake or ocean. There are also times between day and night called dusk and dawn which complicate the calculations. The optimal ratio is 0.84 (21:25) accumulators per solar panel, and 23.8 solar panels per megawatt required by your factory (this ratio accounts for solar panels needed to charge the accumulators). Final ratio: 25 offshore pumps : 291 heat exchangers : 500 steam turbines. 20. A powered nuclear reactor outputs 40 megawatts of heat, plus an additional 40 megawatts for each powered nuclear reactor directly adjacent to it. To heat up 1 unit of water 1 degree, 200 joules are needed, so the heat exchanger is heating up water by 50,000C in total. r/factorio - I wanna make a nuclear powerplant. Where should I put it Finally, after 20 hours of work, I present the flowchart for Pyanodon Space Science! Then you just connect the reactors to exchangers and exchangers to turbines, also you need about 1 water pump per 10 exchangers (in vanilla). can you post a screenshot/blueprint? Steam engines are the most basic electricity generator, available to the player at the start of the game. Offshore Pumps ratios and questions :: Factorio General Discussions Since steam is produced from water in a 1:1 ratio, this also means that 103 units of water are consumed per second. Factorio Boiler To Steam Engine Ratio5/90 and add it to the pollution As shown, making the heat pipes thicker allows supporting heat exchangers that are farther away. (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. you can put 4 heat exchangers at the end of ~135 heat pipes, but you can put 16 heat exchangers only at the end of ~50 heat pipes. by gGeorg Sat Dec 07, 2019 1:00 am, Post turbines, exchangers and reactor ratios will vary due to neighbor bonuses. Factorio - The Best Nuclear Power Ratio To generate ten fuel cells, you will need one U-235 cell and nineteen U-238 cells. 75 crafting speed, while the induction furnaces use 3 * 1, so the ratio could be fine tuned a bit. Heat pipes are used to transfer heat from your nuclear reactors to your heat exchangers. So we know that one offshore pump can supply 20 boilers but is that the same for heat exchangers? Build the reactor over a lake, with careful placement of landfill you can have pumps directly feeding each end of the heat exchanger line. One exchanger 3 storage tanks plus inf heat. SmartAlec105 having more than 2 steam engines per boiler could do that. Don't know how to use a machine? Heat exchangers have a heat capacity of 1 MJ/C. The steam production rate can also be calculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. So far I have built/replaced 3 reactor sectors to be on the lake rather than beside the lake, and I am pretty happy with the results (600 fewer pipes, 800 fewer underground pipes). 6, crafting time is 15s, producing 0. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The current optimal ratio is 1 offshore pump to 20 boilers to 40 steam engines. It produces 1200 units of water per second. So I've run into an issue with water for my Turbines. You may also use this to rectify brownouts/blackouts. Water consumption for heat exchangers math : r/factorio - reddit The true value comes from the following facts: It takes 1 kilojoule of thermal energy to raise 5 units of water/steam 1 C, You've heated water from 15 C to 500 C; 500 - 15 = 485, Consuming steam in turbines gives you the same amount of energy back as electricity, Steam is consumed by steam turbines at a rate of 60 units/second. Connect water tank to exchanger for exactly 25k units water.
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