I chose Trickster because of cold damage support. Melee Range, Instant, 6 sec cooldown; Mangle the target for strong Physical damage, reducing the target’s movement speed by 50% for 12 sec. When maxed out, we have ~40M shaper DPS on 5L as the 6th link is melee splash (which provides us with no damage) and about ~64M DPS with close combat replacing Melee … SWTOR 6.0 Deception Assassin PvP Guide by Kre’a. The best part is, all this on 5L! The ranger is a worldwise wanderer versed in archery and melee combat. Blood and Sand and Flesh and Stone transform the skill, giving it two separate sides to the same coin. This is an in-depth Onslaught Deception Sith Assassin 6.0+ SWTOR class guide focusing exclusively on PvP, written by Kre’a. Lacerate has a 25% chance to reset the cooldown on Mangle. 3) Precise Strike Also Slashing, imparts Weakness. Duelist. 20% chance to deal Double Damage Place into … 6) Daggers Drawn. 32% more Melee Damage while Totem is Active. Lacerate. Duelist Marauder Ranger Scion Shadow Templar Witch. Permanently enchant a melee weapon to occasionally increase Agility by 21 and haste by 5. Because of the node Bladedancer it give us +2 to melee range increasing further the AoE thus the clear speed of the build what I'm looking in them are good physical damage, attack speed and increased duration and damage for bleeds. Per 1% Quality: 1% of Physical Damage Converted to Chaos Damage Normally, it has 60% of Physical Damage Converted to Chaos Damage. Enables ranged attacks when target is within this range. Divergent Viper Strike is an Alternate Quality gem of Viper Strike. Scion. Because 60% of physical damage is converted to cold damage, this support will also increase the cold damage done by Frost Blades. Add more melee specific abilities. This skill simply makes you strike at an enemy target twice per swing. Remove Wildfire Bombs and replace them with Lacerate. Before the 1.7.0 talent rework, Survival Hunter was the dedicated melee tree. Lightning Strike: Lightning Strike is very similar to Frost Blades in that it is a melee strike with a projectile portion behind it with a fan like pattern. Less effective than Lacerate. One-Handed. It covers two primary niches (maximizing block effectiveness and enhancing bleed with auxillary effects). This construct is surely tanky: 78% all resistances, 6000 existence and a lot of physical harm mitigation. Lacerate is a melee attack skill that performs two slashes: one aimed just to the left, then one just to the right. Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. Knockdown at close range, One shot per combat though. Make mongoose bite baseline Dual wield Make flanking strike baseline Remove kill command Remove Serpent sting Replace with lacerate Add Talent Fury of the Eagle Make Bloodseeker passive baseline Replace with Chakarams With Way of the Mok’Nathal For people who liked the legion gameplay this should be a must Remove kill shot from survival hunter These are the changes that i … Grants more melee physical damage for Viper Strike. This support also increases the amount of damage inflicted bleeds and poisons do. An area of effect, melee attack that deals a wave of area damage with your main hand weapon. Remove the 2h Melee Weapon requirement from Raptor Strike and Carve, and change them to Melee Weapons. Per 1% Quality: 1.5% increased Minion Duration Attacks enemies with a melee strike, applying a debuff for a short duration. Explosive Trap and Lacerate are no more. Duelist. Maim Support. Character Status and DPS 1. Classic Hunters had five main melee abilities. It is a small point, but his facial hair style has changed a bit since that time., Yoruichi Shihoin - Twenty-second head of the Shihoin Clan, Captain of Squad 2, and Commander of the Stealth Force. Lacerate. when the User lands a hit they can attack again as a free action without needing to roll.-at Attribute level 2 the User learns TRIPLE ATTACK. Resets Run and Slice. This PoE 3.13 Duelist Gladiator Lacerate Tank build is an all-round build designed to do your daily stuff like mapping, delving, simulacrum, uber labs, endgame bosses, etc. Points invested in this skill dictates the striking speed and balance of such weapons, and the ability to pinpoint exact locations where to strike and quickly land a blow. Has a 3 turn cooldown. Lacerate has a huge overlap area for hitting twice when doing single target damage; even if the multistrike/ruthless interaction only applies ruthless to the third multistrike (1 in 9 hits), then you'd need 36 attacks inside of the window (72 / 2), so a maximum of 12 APS (for the 3 second window) which is very achievable, but is made substantially easier by not taking haemophilia and doing 9 APS. [3.14] Jack the axe Bladestorm Glad - Max Block, 2000 Life leech, 2mil+ dps [League starter/ender] by XvXReaperXvX. Place into an item socket of the right colour to gain this skill. The Marauder's Ascendancy classes are Juggernaut, Berserker, and Chieftain. 1 Mechanics 1.1 Dual Wielding 1.2 Attack Range and Area of Effect Radius 1.3 Theoretical Maximum Melee Weapon Range 2 Weapon Range 3 Passives 4 References Melee attacks have a relatively short range determined by adding weapon range … When the User Hits with a Melee or ranged attack they can attack 2 more times, all three attacks share the same Hit roll but roll separate damage. It deals great damage on its own, but Double Strike has a Vaal variant that is truly incredible. Consecrated Path. MQ2Melee is designed to provide intelligent use of Combat Abilities, Alternate Abilities, and Combat Skills, as well as limited handling of pets and some items, depending on current combat conditions. To be viable for the average player, Hunter pets would need a less buggy Move To command, the same 500% threat buff as other tanks, and a buff to pet health. 5) Trip A fantastic addition to arsenal. While in Sand stance, Lacerate has an increased area of effect and angle of attack, but deals slightly less area damage. Ice Crash Juggernaut High DPS Melee Tank. Effectiveness of Added Damage: (195-250)% Attacks enemies with a forceful blow, knocking them back. %inc AoE will not affect weapon range for instance. Grants a buff which gives you bonus armour and melee range. Actually, a unit in an adjacent hex can always make a Melee attack. Hemorrhage (1 rank available) - 35 Energy - Melee Range - Instant - Requires Melee Weapon - An instant strike that deals 118 to 119% weapon damage (171% if a dagger is equipped) and causes the target to take 30% additional damage from bleed effects for 15 seconds. It covers two primary niches (maximizing block effectiveness and enhancing bleed with auxillary effects). For a gem with 20% quality, it has 80% of Physical Damage Converted to Chaos Damage.. It was a base starting ability and had a 6-second cooldown. + High quality of life with stun/bleed immunity, 20% culling, and endless leech if playing as Slayer. While in combat, using an ability with a range of over 7 meters grants you Melee Supremacy for 5 seconds, adding 437 Weapon Damage and Spell Damage to your melee attacks.